Re: Cartes du Ciel question
"Beryl Gormley" <no@xxxxxx> wrote in message
news:XUbyf.8315$%W1.6452@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>
> Just downloaded the latest version, but I've found that I've lost
planetary
> features. Was there something I missed?
I haven't downloaded the latest version of CDC, but this happened to me with
CDC when I tried to put SP2 on my Windows XP. Celestia also lost planetary
features. I know Celestia uses OpenGL, so I suspect it might be related to
OpenGL.
> Thank you,
> Beryl
--
Ioannis ---
http://ioannis.virtualcomposer2000.com/
.
Relevant Pages
- Re: Is Direct3D a rip-off of OpenGL?
... >> explicit linking to know what you may or may not do with OpenGL. ... If you mean extensions version the periodic API additions to ... but the only thing that changes in your initialization ... >> treating 1.2 and later OpenGL features as extensions. ... (comp.graphics.api.opengl) - Re: Did someone ask about Cello? [was Re: game enthusiasts/developers?]
... Cells -- involved widgets that decided on their own where they belonged. ... Now with OpenGL, I just need to add a Z parameter, ... because my attempt at advanced features such as cutoff and spot-exponent ... start and we have something others don't have: a declarative programming ... (comp.lang.lisp) - Re: Meta Kernel HEXA Editor
... Hexa Editor and PICTURE2 are not included in its ... The line numbers on the status display in the editor were lost. ... Perhaps some of the features were removed because they were afraid they ... Short and ROM is Full. ... (comp.sys.hp48) - Re: Terrible Spinal Tap Parody............
... The principle behind the series is the same as that behind all those ... ghastly "Top 100" features that infest magazines when there's nothing ... Hands up if you are having 'Lost' & 'Sopranos' withdrawal. ... (uk.music.guitar) - Re: Is Direct3D a rip-off of OpenGL?
... I would hazard the guess that if OpenGL could be magically ... > except for the extension system;). ... > DirectX tending to aggregate changes incorporate them in a more organized ... > OpenGL features as extensions. ... (comp.graphics.api.opengl) |
|