Re: Hawkins ideas on building AI's
From: bkaz (bkaz__at_hotmail.com)
Date: 10/27/04
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Date: 26 Oct 2004 21:02:59 -0700
> You're right about the "variables of patterns", and this is also how
> the 30 low-level to mid-level vision areas also work. The basic
> operations in each of these areas is probably specified genetically,
> but in a rather diffuse manner, and then they are fine-tuned via
> experience, during early development. Without some structuring, it's
> hard to imagine the 30 areas could simply self-organize to in every
> individual to perform the same functions in each case, simply via
> experience. The probability of this seems very low. And even if you
> built a computer system with a very fast memory, you would still have
> to specify the basic operations to occur in the different levels.
> Again, I doubt you would ever get the correct operations simply out of
> self-organization.
I'm not sure, but I don't think it's relevant for AI. The problem is
not the memory speed per se, it's the difference between memory
formation & memory retrieval speeds, - if there's no significant
difference it should be faster & more economical to form variables for
each pattern than to store them permanently in specialized areas &
share them among patterns.
> Regards the generalization stuff, since you read Hawkin's book
> already, he has several multi-level sensory-motor-chain diagrams in
> later chapters ... doesn't his model indicate an increasing level of
> abstraction/generalization as you go up the chain on the one side, and
> back down it on the other? And that processing at the lower levels is
> more specific in both cases?
There's a contradiction, you can't build a hierarchy around generality
*&* novelty at the same time: novel patterns by definition lack proven
generality: previously accumulated match.
> > Here's where I differ with Hawkins (or with evolution?), my hierarchy
> > is not necessarily of composition, or of novelty, it is of generality:
> > accumulated/projected match of constituent patterns.
> > You may be right, bio-vision probably does those indiscriminate
> > transforms, sort of like image compression, but that's only because
> > it's too slow (per 'processor') to do individual pattern recognition,
> > which would be far more logical and 'cost-efficient'.
> Yeah, you can make a case that speed is the problem, but just the
> same, all current CV systems use a multi-level hierarchy of
> operations. Later ones in the chain build upon the output of the
> previous ones.
Needless to say, none of those CV systems scale effectively enough to
do anything interesting.
> Just because you get a bigger faster computer doesn't
> necessarily mean you can get rid of this operational hierarchy. What
> would a single-level flat-architecture algorithm be? Template
> matching? Store every single possible case? Doubtful.
You seem to be describing the exact opposite of my approach :).
My hierarchy has indefinite number of levels, but the difference among
them is strictly relativistic. They all use the same
comparison-projection algorithm per variable of an input pattern, but
those patterns have sequentially expanding syntax: spectrum of
expected variables generated by lower-level comparisons.
I will post an intro to my approach on a separate thread, but forgive
me if it's not very specific, - I feel I'm close enough to
implementation to keep the core stuff proprietary :).
Boris.
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