Re: Quasi-interesting CRT puzzler
- From: "Graham Holloway" <eng@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Thu, 17 Aug 2006 12:29:29 +0100
"Ancient_Hacker" <grg2@xxxxxxxxxxx> wrote in message
news:1155812670.217029.191880@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Okay, this is kind of a retarded question, but here goes.
Let's say you want to convert you basic PC monitor from raster scan to
vector.
You pull off the yoke connector from the main board and find out the it
still runs okay, well except that you've burnt a little spot of
phosphor in the center of the screen unless you were prescient enough
to back off the brightness, contrast, and the three screen controls
first.
Then you hook up a DC supply to the V and H yoke coils and find out it
takes about 3 AMPS to do a full screen deflection in the vertical
direction, about TEN amps in the horizontal direction.
(I think that's because the horizontal deflection has to happen faster,
therfore lower inductance in the h coil, therefore fewer gausses per
amp).
So we need some pretty hefty drivers, many amps plus many volts if we
want fast deflection.
Not a huge problem so far.
But now we realize we don't want to burn the screen if we're drawing
short or slow vectors, and we don't want the lines to be invisible if
we're drawing them long or quickly.
So we need some sort of Z-axis brightness modulation, somehow
proportional to the "writing rate", like in inches per millisecond or
thereabouts.
Write at a constant speed. Variable speed is trouble and will require manual
adjustments to compensate for CRT variables.
Anybody have any idea how to compute this on the fly as it were?
Ideally I'd like to be able to draw 6000 full length vectors per
second.
A quick web search didnt find anything promising.
Regards,
George
Graham H
.
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