Re: How to develop a random number generation device



In article <fumre3528j9mrhe7ld7aegbukauahobr28@xxxxxxx>,
ReachUpandSuckYouDowntotheDepths@xxxxxxx says...
On Sun, 16 Sep 2007 21:16:38 -0400, krw <krw@xxxxxxxxxx> wrote:

In article <1189967601.928633.242220@xxxxxxxxxxxxxxxxxxxxxxxxxxx>,
kensmith@xxxxxxxxx says...
On Sep 15, 11:09 am, John Larkin
<jjlar...@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote:
[....]
architecture. In a few years we'll have, say, 1024 processors on a
chip, and something new will be required to manage them. It will be a
thousand times simpler and more reliable than Windows.

I think that the number of virtual cores will grow faster than the
number fo real cores. With extra register banks and a bit of clever
design, a single ALU can look like two slightly slower ones.

Not register banks, just a couple of bits in the rename register
files.

I expect to see multicore machines with less actual floating point
ALUs than actual integer ALUs.

I would think that would be more of a mess than the small amount of
extra hardware for an FPU for each CPU. Asymetries can get messy
fast.


Yeah... just look how ugly your retarded ass turned out to be!

Speaking of asymmetries, how's mom's laundry doing?

--
Keith
.



Relevant Pages

  • Re: How to develop a random number generation device
    ... I think that the number of virtual cores will grow faster than the ... With extra register banks and a bit of clever ... Not register banks, just a couple of bits in the rename register ... ALUs than actual integer ALUs. ...
    (sci.electronics.design)
  • Re: How to develop a random number generation device
    ... On Sep 15, 11:09 am, John Larkin ... chip, and something new will be required to manage them. ... I think that the number of virtual cores will grow faster than the ... ALUs than actual integer ALUs. ...
    (sci.electronics.design)

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