Re: plasma clouds algorithm ?
From: Roger Bagula (tftn_at_earthlink.net)
Date: 11/18/04
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Date: Thu, 18 Nov 2004 16:13:37 GMT
A lot of ray tracing programs have cloud algorithms built in.
Brice does, I think.
With IFS it is easy to get cloud/ turbulance effects by detuning the
ratio in a 3d IFS.
Noise is what gases as clouds behave like: Gaussian diffusion.
Another reference is Falconer's fractional Brownian definition
in his Fractal Geometry.
anastasiA wrote:
>Thanks to Stewart and Roger for their prompt responses.
>
>Roger's pages are more general and theoretical in nature; they will
>come handy on a second stage, once I get to actually create such clouds
>as they show intersting variations and fields of application. Stewart's
>reference show the precise mathematical background for this fractal,
>but alas, I'm the visual type of guy and my maths skills are lacking
>(how the hell do you guys actually pull out an algorithm out of a
>statement like "For each of the four corners we use a Gaussian
>random variable N(mu, sigma squared) to generate heights". ;-)
>
>The reference to the book "The Science of Fractal Images" was precious
>though. Most of what is contained in these pages are obviously pulled
>from this book BUT the latter has actual algorithms. I will study
>them carefully. Then, I might understand what N, mu and sigma actually
>mean:-)
>
>Good show. Thanks to all of you.
>
>--
>a.
>
>
-- Respectfully, Roger L. Bagula tftn@earthlink.net, 11759Waterhill Road, Lakeside,Ca 92040-2905,tel: 619-5610814 : alternative email: rlbtftn@netscape.net URL : http://home.earthlink.net/~tftn
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