Re: Deep Zoom on Mandelbrot set
- From: "Rupert Ward" <rupertjw@xxxxxxxxxxxx>
- Date: Thu, 24 Nov 2005 16:08:40 +0800
>"Going Down" > http://tinyurl.com/9muj9
Richard wrote:
> What's the coloring scheme on this? It looks like a potential height
> field rendering.
Very likely, this was rendered using Damien Jones's "Slope Mandelbrot"
formula in Ultra Fractal. I selected "Potential" to construct the height value.
(More details copied from the public formula database below.)
ps. Here's a just visible midget at 10^37 http://tinyurl.com/94uj7
using "Distance Estimator" to construct a height value.
Rupert.
dmj-SlopeMandel {
;
; This is the Mandelbrot set, but the calculations
; are modified so that z contains a surface normal
; to the set instead of the orbit value.
dmj-Light {
;
; This coloring method expects a surface normal in z
; and performs lighting for that point. This is best
; used with the "Slope" family of formulas, which
; provide exactly the information expected by this
; coloring method.
;
; Surface normals are 3D vectors with a length of 1.
; So while only two components of this vector can be
; passed through a complex number, the third can be
; derived by sqrt(1-sqr(real)-sqr(imag)). The full
; vector gives the orientation of a 3D surface, which
; is needed to calculate lighting. Note that this is
; an *extremely* simple lighting model; to do a more
; accurate lighting model would require more parameters
; from the fractal formula (such as a position in 3D
; space).
.
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