Re: New to fractals, recommend a language/book



I had this problem and still have it.
I used Python a bit but it has not got a good graphics package.
I also played around with Dev-C++ compiler, which is open source.
I think C++ and OpenGL would be the best approach for a serious project.
There are some minor compatibility problems between C compilers.
Microsoft's Visual-C++ is quite common but expensive.
With C++ you would never have restrictions coming from interpreted languages
like Python.

<walsh.alexander@xxxxxxxxx> wrote in message
news:1145994510.669247.7070@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
I want to start exploring fractals and decided to actually program them
myself directly using a programming language, but I'm not sure which
language to use. I'm at uni in my first year on a maths course, and the
only books I could find on fractal programming were `Fractal
Programming in C' and `Advanced Fractal Programming in C'. I have the
former with me but it is very old (copyright 1989 in the book) and I'm
not sure whether it's a good book to use now, since it goes on at
length about how really powerful a machine you need for the more
complicated fractals, how you need lots of optimisation, yadda yadda,
and so on. Is fractal programming today even possible now in slower but
more user friendly languages like python? Is that recommended? Btw I've
done some programming before, so I don't really need to learn python or
similar if it's just as a transition to more complicated C/C++
programming.

So before I invest a lot of energy into learning a language and/or
following a book I just want to check what is recommended from you
guys. Thanks.

Alex.



.



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