Re: 90 Rotation in one buffer only



Dear siddharth

transposing of the matrix is the biggest hurdle.

Whatever u have defined works perfect in case of Two Buffers, if i
consider it as simple and strightforward as u are suggesting!!
If its pixel(x1,y1) <-> pixel(y2, x2) and then it wont work.
U can just try it with 8x6 matrix considering the thing that u have
"contiguous memory locations". ie 48 locations. To make things simpler
u can have 2 or 3 more memory locations at disposal.

Regds,
Naresh

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