Seeking Video & Image Compression Researcher for Ocarina Networks in San Jose, CA



Ocarina is a dynamic new startup committed to solving the single
biggest IT pain-point of today: out of control data storage growth.
Building robust and high-performance storage and network subsystems,
designing innovative data representation algorithms, and creating
industry-leading customer experiences is what keeps this team of of
talented and highly driven individuals busy. The company recently
received funding from Kleiner Perkins Caufield & Byers, and Highland
Capital Partners, and is tooled up to pioneer the emerging file area
network. Join our team and contribute to this industry-changing
effort!

Job Title:
Compression Researcher

Job Summary:
Ocarina is looking for someone to research, create, and implement high-
performance algorithms for Image and Video compression. If you think
you can develop algorithms to compress images and video faster and
more efficiently than anyone else, come do it here.

Job Responsibilities:
Research and implement cutting-edge compression algorithms for video
and images.

Create better, faster, more efficient algorithms using visualization
and image analysis and decomposition techniques.

Implement the newly created algorithms into future versions of
Ocarina's storage optimization products.

Qualifications:

Successful track record of algorithm development for images and video
for commercial applications.

Up-to-date knowledge of the latest image detection techniques, lossy
and lossless compression methods, MPEG and JPEG-LS, PNG algorithms.

5 or more years experience with arithmetic coding, algorithm
development, knowledge of techniques used in PNG and JPEG2000,
discrete cosine transform (DCT), and prediction through partial match
(PPM) based algorithms and image feature detection techniques.

A Ph.D. in Computer Science or higher mathematics is required.

To apply for this position, email resume to susan@xxxxxxxxxxxxxxxxxxxx
Ocarina Networks is an equal opportunity employer.

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Relevant Pages

  • Re: bit fields pointers?
    ... little monsters in a distributed berkelydb ... At this point we start getting into algorithms questions rather than ... We would also need some idea about probability distributions ... storage can be achieved by using probablistic storage rather than ...
    (comp.lang.c)
  • To hierarchy or not to hierarchy (LONG)
    ... "six" dimensional data, ... In general, the algorithms are independent ... and on existing data that is in storage. ... hierarchy, or to combine them together into one type that has boolean ...
    (comp.object)
  • Re: Length of Variable Names Affect Compiled Executable?
    ... John said: ... my final executable program? ... I know its setting aside storage for the variable itself; ... algorithms don't deliver sufficient performance to meet your users' needs. ...
    (comp.lang.c)