Characteristic bisection
- From: giusep.orlando@xxxxxxxxx
- Date: Fri, 07 Sep 2007 01:35:58 -0700
I'm writing a routine that works in geometric optic for ray tracing
with non canonical surfaces ( for canonical surface i intend only
quadrics).
I'm interested to use an algorithm of bisection to search a zero of
F(x,y) = 0 (i can't derivate function, but i know that it is smothed).
The problem is that i work with a function F : R^2 -> R^2 (dominium is
a rectangle). In letterature this algorithm is called "characteristic
bisection" and works from R^n->R^n but i have not a lot of material.
Inplementing this algorithm is not elementary.
Do you have councils to give me?
.
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