Re: Tangle: The Game
From: Michael Mendelsohn (keine.Werbung.1300_at_msgid.michael.mendelsohn.de)
Date: 08/13/04
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Date: Fri, 13 Aug 2004 16:11:55 +0200
Leroy Quet schrieb:
> Start with a large square (or any convex polygon) drawn on paper.
>
> Player 1 starts by drawing a straight line-segment, using a
> straight-edge, from any corner of the square/polygon through the
> interior of the polygon until hitting an edge of the polygon.
>
> Players together draw a path by alternatingly drawing line segments,
> using a straight-edge (and making each segment the color associated
> with the player drawing the segment), each segment which is from the
> end of the last segment drawn by the previous player, in any
> direction(with restrictions*), and ending at the first previously
> drawn line-segment intersecting the segment being drawn, or ending at
> a boundry of the square/polygon.
>
> (*) If the last line-segment drawn ended at the edge of the
> square/polygon, the path must "bounce", ie. the next segment must be
> towards the interior of the polygon.
> If the last segment drawn ended at a previously drawn segment (of any
> color), the path must cross this older segment, ie. the new segment
> must be on the opposite side of the older crossed segment from the
> immediately previous segment.
>
> Segments cannot be drawn to vertexes (where the path crosses itself or
> bounces off the edge of the polygon.)
Sounds interesting.
One question:
When I hit an outer edge, can the next player decide which way to turn,
or may she decide whether to "bounce" left or right?
Michael
-- Feel the stare of my burning hamster and stop smoking!
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