Re: Rotated square in space




<matt271829-news@xxxxxxxxxxx> wrote in message
news:1118057127.671791.195540@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>
> Luiz Borges wrote:
>> Hi,
>> I trying hard to figure that out, but no luck until now...
>> I have the points of 4 corners of a square in a 2d perspective
>> projection, this square have been rotated in all 3 axes on 3d space.
>> With only the four 2d points of the corner can I discover the points of
>> the square in the 3d space?
>>
>> Example:
>> I have this projection:
>> p1 0,5
>> p2 5,0
>> p3 15,5
>> p4 10,15
>>
>> and now I want p1,p2,p3,p4 in 3d world coordinates.
>
> I don't see that you can do this.
>
> Call the viewpoint O. (Viewpoint lies somewhere off the projection
> plane, i.e. the plane containing p1, p2, p3, p4). Draw lines Op1, Op2,
> Op3, Op4, extended indefinitely. You are looking for four points A, B,
> C, D, lying on those lines respectively, such that ABCD is a square. It
> seems to me that if there is one such square then there must be
> infinitely many, all parallel to each other.
>

Agreed.

Consider the simplest case - the projection onto the 2D plane is itself a
square.

Now is this the shadow of a square the same size just above the 2D surface,
or of a tiny square right next to the projection point?



.



Relevant Pages

  • Re: RSA Challenges
    ... These days Jbilou will used the ground, and if Marilyn mostly ... the projection will cover instead of the basic ... square. ... Until Rashid alters the trainees better, ...
    (sci.crypt)
  • Re: Infinite 3d lattice
    ... Consider then the projection of the problem in the yz plane. ... point initially lying exactly in the middle of the square (where A,B,C,D are ... I don't have access to symbolic algebra programs such as Maple. ... towards the center of the cube ABCDEFGH, ...
    (sci.math)
  • Re: Rotated square in space
    ... computing coordinates of points of a square in R^3 knowing their ... images under projection to a plane from a single light source: ... adding additional constraints involving additional variables u_i: ... These polynomials generate an ideal I in the polynomial ring ...
    (sci.math)
  • Re: Lucky, lucky me... [YACD, NPP]
    ... your line of sight. ... In Regular Angband, a square is ... In NPP 050, Movement, Line of Sight, and projection are ... We have squares that allow movement, but block LOS or projeection ...
    (rec.games.roguelike.angband)
  • Re: Lucky, lucky me... [YACD, NPP]
    ... your line of sight. ... In Regular Angband, a square is ... In NPP 050, Movement, Line of Sight, and projection are ... We have squares that allow movement, but block LOS or projeection ...
    (rec.games.roguelike.angband)