Re: Arrange points so polygon is not self intersecting
- From: Michael Press <rubrum@xxxxxxxxxxx>
- Date: Mon, 09 Jul 2007 20:10:54 -0700
In article
<1184022077.952496.276860@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
,
mekmon@xxxxxxxxx wrote:
Hi all,
I was wondering if someone knows some sort of algorithm to find an
order for a set of points so that the polygon of those points is not
self-intersecting. Assume this is a 2-D plane with Euclidean geometry.
Find the convex hull of the points and draw a convex polygon.
Find the convex hull of the remainder of the points
and draw a convex polygon.
Remove an edge from each polygon and connect the two
polygonal arcs into a polygon without self intersections.
Find the convex hull of the remainder of the points
and draw a convex polygon.
Continue until all points are incorporated.
--
Michael Press
.
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