Re: Ensuring Randomness
- From: joyo <kqurtyhar@xxxxxxxxx>
- Date: Mon, 27 Aug 2007 21:19:07 -0700
On Aug 28, 12:00 pm, Virgil <vir...@xxxxxxxxxxx> wrote:
In article <1188272017.252387.324...@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
joyo <kqurty...@xxxxxxxxx> wrote:
Machines dont really churn out random numbers.
Does shuffling cards churn out numbers which are closer to randomness.
Can shuffling cards churn out truly random numbers.
If so is there a process for a pack of 52 cards (without using
shuffling machine)
How about with 2 or more packs? (obviuosly the limitation here is the
size of the pack and the hands which hold them).
How would I break them to shuffle and then reshuffle etc.
Any processes to give truly random numbers?
Radiactive decay is alleged to come close.- Hide quoted text -
- Show quoted text -
Sorry perhaps I did not make myself clear.
Any card shuffling algorithmns to ensure as close as possible to
random outcomes?
But thanks for the info anyway
.
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- Ensuring Randomness
- From: joyo
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