Re: Is one-to-one mapping valid for comparing infinite-sized sets?



On Sep 20, 3:43 am, Virgil <Vir...@xxxxxxxxx> wrote:
In article
<026b833f-1718-4fc3-8691-84ac2923a...@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,

 venkat.6...@xxxxxxxxx wrote:
On Sep 20, 2:56 am, Virgil <Vir...@xxxxxxxxx> wrote:
"If the extent around points were ever filled,
 then some points in R would be adjacent."

Is that true according to you?

Yes, if "filled" means "filled by points".

Do you mean that the midpoint between two points need not always be a
point?

No. I don't mean it. You can always identify more points anywhere
inside an extent.

Can you tell us what an "extent" is, or at least why we should pay any
attention to "extents"?
So far, they seem to be totally useless, at least as far as any
mathematical issues are concerned.



Since the extent around a point is always
unfilled, then ... what could come next?

Its the extent !!! right next to every point.

In what direction(s) from the point does an extent extend?





What comes next AFTER that extent? The same extent again, repeating
itself endlessly? That is what you seem to be saying.

No. Whenever you imagine or identify a point, you are creating one
more new extents around it.

Just how far does one of your alleged 'extents' extend?

If that distance is greater than zero, there is another point within
that same extent. if the distance is not greater than zero, then your
alleged 'extents' do not extend at all.

The magnitude of an extent is always greater than zero. That is the
essence of an extent. Yes, you can imagine any more points inside it,
possibly breaking the extent into more extents.

Of what mathematical use are your "extents"?

The usefulness of extents is in building more natural and robust model
of division of continuum as a fractal that doesn't change structure
with change in scale. This fractal structure is exposed only when the
continuum is being cut into parts.

The current model (set of points) changes it structure while we reduce
the scale. The line segments and points converge into only points
according this model. There is no explanation or reason for this
change in structure except hiding behind infinite and hoping its
properties would convert a line segment into a point just by cutting
the segment.

Is there any mathematical task that cannot be as easily completed
without them? If so, give us an example of some mathematical task which
is made easier by considering your "extents".

I don't know of the tasks. But I knew that the set theoritic model of
continuum is unnatural and asymmetric. My fractal model should provide
a better means for the any tasks that are currently done using the set
model. Do you have any specific tasks in mind?


So far, they have been both mathematically evanescent, and
mathematically purposeless.

I just can't imagine continuum is a set of points. For me, it is like
saying a region is a set of borders. I get lot of other questions -
what is a plane? a set of lines or set of points? If it is a set of
points, what sort of difference in arrangement of these points made it
a plane instead of line? If points can have different arrangement, are
they still dimensionless? When we pile up points, sometimes it chooses
to become a plane and some other times a line? Are we building line
with points or dividing an existing line into points? Are they
reversible processes? I mean, if you break up a line into points, then
you can build a line with points? Then do you build a plane
differently than a line? etc.

- venkat
.



Relevant Pages

  • Re: Picking/object selection in directx
    ... One method I've used to trim down this task uses bounding spheres pre-calculated for each object, and tests them against the line segment under the cursor spanning the near clipping plane to the far clipping plane. ... At render time I've already done some coarse trimming to limit the rendering to likely visible objects, so already I've trimmed down the number of tests that may need performed. ... If it is less than or equal to the square of the bounding sphere radius, ...
    (microsoft.public.win32.programmer.directx.graphics)
  • Re: Projecting segment with normals
    ... > also a plane. ... > Now I do a linear interpolation of the vectors and project every point on ... "point along the segment offset by an interpolated vector" in 3D. ...
    (comp.graphics.algorithms)
  • Re: an inequality from geometry
    ... the components of which is zero, ... with the plane H. ...
    (sci.math.research)
  • Re: Interpolating the Intersection of Surface & Plane
    ... have a line segment in my space that defines a portion of a plane ... that is parallel with the z-axis (the line segment above/below peaks ... Now this "plane segment" can cut through my peaks surface at any ...
    (comp.soft-sys.matlab)