International Symposium on Visual Computing (ISVC05)

From: George Bebis (bebis_at_cs.unr.edu)
Date: 10/01/04

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    International Symposium on Visual Computing

                                         ISVC05

                                    Lake Tahoe, Nevada
                                    December 5-7 2005

                                  http://www.isvc05.net

    Call for Papers
    ----------------

    Over the last two decades, considerable progress has been achieved in the
    broader area of visual computing, mainly as a result of the exponential
    growth of processor speed and memory capacity as well as the rapid explosion
    of multimedia and the extensive use of video and image-based communications
    over the World Wide Web (WWW). Real time access and sharing of digital
    information including text and sound but also powerful realistic or simulated
    visuals are now within our capacity, enabling truly interactive
    multiparticipant, multimodal and multimedia communication.

    The purpose of the International Symposium on Visual Computing (ISVC) is
    to provide a common forum for researchers, scientists, engineers and
    practitioners throughout the world to present their latest research findings,
    ideas, developments and applications in the broader area of visual computing.
    The symposium will consist of invited and contributed presentations dealing
    with all aspects of visual computing. In addition to the nain technical
    program, the symposium will include several keynote speakers, posters
    sessions, and special tracks. Proposals for special tracks are currently
    solicited and should be submitted to the program committee chair.
    All papers accepted will be published in the symposium proceedings while
    a selection of best papers will be published in a special issue of an
    archival journal.

    Topics
    ------

    ISCV seeks papers describing contributions to the state of the art and state
    of the practice in the field of visual computing.. The symposium will be
    structured around four central areas of visual computing: (1) computer vision,
    (2) computer graphics, (3) virtual reality, and (4) visualization. In
    particular, we are interested in papers that combine technologies from two or
    more of these areas.

      ****Area 1: Computer Vision****

    Computer vision, the study of enabling computers to understand and interpret
    visual information from static images and video sequences, is expanding rapidly
    throughout the world. During the past ten years, computer vision has grown from
    a research area to a widely accepted technology, capable of providing dramatic
    increase in productivity and improving living standard. We are seeking papers
    covering both the theory and applications of computer vision. Topics of interest
    include all aspects of computer vision including, but not limited, to the
    following areas:

    - Color and texture
    - Segmentation and grouping
    - Motion and tracking
    - Image-Based Modelling
    - 3D reconstruction
    - Shape representation and recognition
    - Video analysis and event recognition
    - Face/gesture analysis and recognition
    - Human-computer interfaces
    - Medical image analysis
    - Image and video retrieval
    - Sensors and Systems
    - Secure Image/Video Communication
    - Image/Video Encoding/Compression
    - Applications

      ****Area 2: Computer Graphics****

    Advances and breakthroughs in computer graphics have made visual media the
    basis of the modern user interface. It is clear that graphics will play a
    dominant role in the way people communicate and interact with computers in
    the future. ISVC seeks original research and applied papers in all areas of
    computer graphics. Topics of interest include all aspects of virtual reality
    including, but not limited, to the following areas:

    - Geometric Modelling
    - Geometric Algorithms
    - Graphics Algorithms
    - Web Based Graphics
    - Computer Animation
    - Special Effects
    - Rendering Techniques
    - Global Illumination
    - Volume Graphics
    - Graphics Architectures
    - Systems and Hardware
    - Applications

      ****Area 3: Virtual Reality****

    Virtual reality (VR) enables users to experience a three-dimensional
    environment generated using computer graphics, and perhaps other sensory
    modalities, to provide an environment for enhanced interaction between a human
    user and a computer-created world. ISVC seeks original research and applied
    papers in all areas of virtual reality, as well as augmented reality, mixed
    reality and 3D HCI. Topics of interest include all aspects of virtual reality
    including, but not limited, to the following areas:

    - Augmented Reality
    - Mixed Reality
    - Artificial Reality
    - Modeling and Simulation
    - Real-Time Rendering
    - Collision detection in VR
    - Virtual Humans and Artificial Life
    - Virtual Environments
    - Tele-collaboration
    - VR System Architecture
    - Multimodal displays
    - Projection and Display Systems
    - Human Computer Interaction
    - Integration of VR and Multimedia
    - Haptics
    - Human Factors
    - Hardware Devices
    - Applications

       ****Area 4: Visualization****

    The field of visualization seeks to determine and present underlying correlated
    structures and relationships in both scientific (computational and medical
    sciences) and more abstract datasets. The prime objective of the presentation
    should be to communicate the information in a dataset so as to enhance
    understanding. Topics of interest include all aspects of visualization
    including, but not limited, to the following areas:

    - Information Visualization
    - Large Scale Data Set Visualization
    - Medical Data Visualization
    - Volume Visuzalization
    - Vector and Tensor Visualization
    - Flow Visualization
    - Airspace/Terain and Sea-bed Visualization
    - Isosurfaces
    - Rendering Techniques
    - Visualization Systems
    - Mesh Techniques and Compression
    - Human Factors
    - Human Perception
    - Applications

    Important Dates
    ---------------

    Special track proposals: 03/07/2005
    Paper submissions 06/13/2005
    Notification of acceptance 08/01/2005
    Final camera ready paper 08/29/2005
    Advance Registration 08/29/2005
    ISVC05 Symposium 12/05-07/2005

    Submission Procedure
    ---------------------

    Papers submitted to ISVC 2005 must not have been previously published and
    must not be currently under consideration for publication elsewhere.
    Manuscripts should not exceed 8 single-spaced, two-column pages, including
    figures and tables. The font size should be at least 10 point. All paper
    submissions will be handled electronically through our online web
    submission system. The submission of your paper must be in PDF file format.
    If for some reason you cannot submit your paper through our web-based
    submission system, you can email your submission to the Symposium Chair.

    Papers will be reviewed with an emphasis on potential to contribute to the
    state of the art in the field. Each paper will receive at least two blind
    reviews and should not contain names or other information revealing authors'
    identity. Selection criteria include accuracy and originality of ideas,
    clarity and significance of results, and presentation quality. In submitting
    a paper the author(s) agree that, upon acceptance, they will prepare the
    final manuscript in time for inclusion into the published proceedings and
    will present the paper at the symposium. The final manuscript will not be
    published without advance registration.

    Paper Publication
    ------------------

    This is a fully refereed symposium. All the papers accepted to the symposium
    will be published in the symposium proceedings. A selection of best papers
    will be published in a special issue of an archival journal.

    Special Tracks
    ----------------

    Proposals are invited for special tracks on any topic relevant to the
    symposium. The special tracks are intended to stimulate in-depth discussions
    in special areas relevant to the symposium theme. The track organizers will
    coordinate the review process for their session papers. The symposium
    proceedings will include all papers from the special sessions. Authors
    contributing to special sessions are required to register for the symposium.
    If you are interested in organizing an special track please, follow the
    procedure outlined below:

        1. Submit a proposal to the symposium general chair by March 7, 2005.
           A special track proposal should contain a title, a description of the
           scope, and an initial special track committee.

        2. Editorial comments will be made by the symposium general chair by
           March 14, 2005.

        3. Upon approval, recruit authors for the track and review papers for
           appropriate topic/contents.

        4. Session chair(s) submit accepted track papers to the symposium general
           chair by August 1, 2005

    Committees
    ----------

    General Symposium Chair:
           George Bebis, University of Nevada, Reno, USA

    (Area 1) Computer Vision Chairs:
           George Bebis, University of Nevada, Reno, USA
           Bahram Parvin, Lawrence Berkeley National Laboratory, USA

    (Area 2) Computer Graphics Chairs:
           Ramesh Raskar, MERL
           Lijun Yin, Binghamton University, USA

    (Area 3) Virtual Reality Chairs:
           Reinhold Behringer, Rockwell Scientific, USA
           Richard Boyle, NASA Ames Research Center, USA

    (Area 4) Visualization Chairs:
           Paolo Cignoni, ISTI - CNR, Italy
           Darko Koracin, Desert Research Institute, USA

    Publicity/Website Chair:
           Ali Erol, University of Nevada, Reno, USA

    Local Arrangements Chair:
           Kostas Veropoulos, University of Nevada, Reno, USA

    Publications Chair:
           Juxian Wang, University of Nevada, Reno, USA

    International Program Committee:
    --------------------------------

    Aggarwal, J. K., University of Texas, Austin
    Allmen, Mark, Perceptek
    Argyros, Antonis, ICS-FORTH
    Belyaev, Alexander, Max-Planck-Institute
    Bieri, Hanspeter, University of Bern
    Billinghurst, Mark, University of Canterbury
    Bourbakis, Nikolaos, ITRI Wrght State University
    Brajovic, Vladimir, CMU
    Coquillart, Sabine, INRIA
    Davis, James, Ohio State University
    de Oliveira, Manuel, Univ. Fed. do Rio Grande do Sul
    Foresti, GianLuca, University of Udine
    Georgescu, Bogdan, Siemens
    Gong, Shaogang, University of London
    Hamidzadeh, Babak, The Library of Congress
    Hammoud, Riad, Delphi Corp.
    Haritaoglu, Ismail, IBM Almaden
    He, Xiangjian, University of Technology
    Heyden, Anders, Malmo University
    Jorge, Joaquim, University of Lisbon
    Kamath, Chandrika, LLNL
    Khwang, Teoh Eam, Nanyang Tech. U.
    Klette, Reinhard, Auckland University
    Kollias, Stefanos, Nat. Tech. Univ. of Athens
    Maeder, Anthony, CSIRO ICT Centre
    Magnenat-Thalmann, Nadia, University of Geneva
    Maltoni, Davide, University of Bologna
    Medasani, Swarup, HRL
    Meenakshisundaram, Gopi, UC-Irvine
    Nefian, Ara, Intel
    Nicolescu, Mircea, University of Nevada, Reno
    Palanque, Philippe, University of Paul Sabatier
    Paragios, Nikos, Ecole Nat. des Ponts et Chaussees
    Pavlidis, Ioannis, University of Houston
    Pollefeys, Marc, University of North Carolina
    Prabhakar, Salil, DigitalPersona
    Regazzoni, Carlo, University of Genoa
    Remagnino, Paolo, Kingston University London
    Roerdink, Jos, University of Groningen
    Selinger, Andrea, Equinox Corp.
    Skourikhine, Alexei, Los Alamos National Lab
    Sommerer, Christa, ATR
    Sourin, Alexei, Nanyang Tech. U.
    Strintzis, Michael, Aristotle University of Thessaloniki
    Sutherland, Karen, Augsburg College
    Tan, Tieniu, Chinese Academy of Sciences
    Tobin, Kenneth, Oak Ridge National Laboratory
    Toussaint, Godfried, McGill University
    Trivedi, Mohan, UC-San Diego
    Trucco, Emanuele, Heriot-Watt University
    Turk, Matthew, UC-Santa Barbara
    Twombly, Xander, NASA Ames Research Center
    Verri, Alessandro, University of Genova
    Wang, Yunhong, Chinese Academy of Sciences
    Wong, Kenneth, University of Hong Kong

    ABOUT THE LOCATION -- Lake Tahoe, Nevada
    ----------------------------------------

    ISVC05 will take place in the beatiful Lake Tahoe which provides easy access
    from either Reno/Lake Tahoe International Airport (about 45min driving time)
    or from Sacramento International Airport (about 90min driving time). A shuttle
    service is available to and from Reno/Lake Tahoe International Airport.
    Lake Tahoe is often referred to as the perfect year round vacation destination
    with terrific weather and breathtaking scenery. Split down the middle by the
    California and Nevada border, Lake Tahoe area boasts of over 300 days of warm
    sunshine, world-class skiing and snowboarding, casinos and of course, the
    famous blue Lake Tahoe itself. The close-by metropolitan area of Reno offers
    endless opportunities for arts and culture, gaming, shopping, bowling, parks,
    citywide events, festivals, and history museums.


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