Re: WAS EINSTEIN A DUNCE?



On Jan 31, 8:52 pm, David_wri...@xxxxxxxx (David Wright) wrote:
As I understood it, Einstein simply took the Michaelson Morely experiment at
its word, which most people were "too smart" to do. It does sound 'stupid':
that bodies flex and distort depending on their relative speeds and
distances. Perhaps only a fool would at first believe it.

I still uncomfortable with the theory myself: it makes the universe
impossible to imagine from multiple points of view


Hold a pencil in front of you such that you are looking at its length.
Now slowly rotate it. It looks like it is getting shorter, but it is
not.
Now picture Space-Time as an open Space-Time.

Again you have your pencil held in front of you, only this time you
rotate it such that it rotates across the dimension of Time. Again it
has not actually changed length, but its depth extending across Space
has now been reduced. So what's the big deal ?

.



Relevant Pages

  • Re: Rotate several elements
    ... rotate all elements and save the file as a pdf) I don't know much about the macro editor in Publisher and I cannot find the command which enables me to group elements. ... You might want to come over to the microsoft.public.publisher.programming group, where discussions about programming in Publisher are on-topic. ... Note that simply grouping and rotating will not preserve your layout properly - the distances from the top and left will become the distances from the bottom and right respectively. ... You can either do the math to work out what the new top and left should be, or create a rectangle the size of the page, group everything to it, rotate the group, ungroup, and delete the rectangle. ...
    (microsoft.public.publisher)
  • Re: Rotate several elements
    ... Is this a tent card style leaflet? ... to rotate the objects at all... ... properly - the distances from the top and left will become the distances ... everything to it, rotate the group, ungroup, and delete the rectangle. ...
    (microsoft.public.publisher)
  • Re: Distance point <=> straight line in space
    ... want to shift and rotate the world so that p1 and p2 are on the z-axis ... Then all you distances are 2D from the origin. ...
    (comp.programming)