Re: coordinates and equations.



On Dec 1, 7:46�pm, YBM <ybm...@xxxxxxxx> wrote:
rbwinn a �crit :



Well, actually, it does. �

Write down t'=... from LT. Is velocity of anything specific appearing ?

t'=(t-vx/c^2)/sqrt(1-v^2/c^2)

(hint: don't say light, c is the speed of light, a constant)
Yes, v is the velocity of S' relative to S.

Write down n'=... from your silly "theory". Is velocity of anything
specific appearing ?
Yes, v is the velocity of S' relative to S.

(Hints: 1. no 2. yes)
Well, I get 1. yes 2. yes
If you are timing events by the paths of
photons, then t' depends on the velocity of light.

If t (or t') is, in a specific case, labeling at what time something
is at a specific coordinates, then t (or t') would depend of the
velocity of that thing, this is the whole point of equations of motion
(something you'll never get). Choose to consider anything else than
light, like a cricket ball, you'll see the velocity of the ball appear
in the equations of motion of the ball (in S and in S').
You won't see the velocity of the ball appears in the LTs.

Really, Robert, your idiocy is quite fascinating.- Hide quoted text -

Uh huh. So why are you saying v is not a velocity in the Lorentz
equations?
Robert B. Winn
.



Relevant Pages

  • Re: Semantics of Special Relativity
    ... |> If a ball is travelling 100mph in one direction, ... | Since you ask in a relativity newsgroup, ... | velocity" between you and the ball is 200 m/sec. ...
    (sci.physics.relativity)
  • Re: Semantics of Special Relativity
    ... If a ball is travelling 100mph in one direction, ... Since you ask in a relativity newsgroup, ... But "relative velocity" should probably be reserved ...
    (sci.physics.relativity)
  • Re: Momentum conservation
    ... :>> particles, but the transformations need to be done relativistically. ... "At rest" means zero velocity, ... Blind Poe doesn't understand there is no absolute frame of reference, ... In a lab, using Newton's cradle, a steel ball can ...
    (sci.physics)
  • Re: Bowling Ball Problem
    ... the ball stops slipping, its angular velocity equals its linear ... coefficient of friction is not zero. ...
    (sci.physics)
  • Re: Any mathematicians out there?
    ... first graphical application I figured a pong game would be a good ... Just start the ball off with an initial random x velocity and a random y velocity and run your game in a timed loop. ... Before you add the velocities to the current position, check to see if the ball has hit an object. ...
    (microsoft.public.vb.general.discussion)