Re: Discrete physics question.
- From: Traveler <traveler@xxxxxxxxxx>
- Date: Wed, 08 Jun 2005 18:53:21 -0400
In article <1118265025.775194.178860@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
Rozmonth@xxxxxxxxx wrote:
>How do you emulate the fact that you can't go faster than the speed of
>light, along with the fact that in different reference frames
>everything's different, using only discrete physics?
There is only one way. One must, first of all, understand that
discrete motion is a series of jumps. In a discrete universe, there is
only one speed and that speed is c. Nothing can move slower or faster.
If a speed is measured to be less than c at the macroscopic level, it
is really a series of jumps and rests at the micro-level. Every jump
occurs at c. Since there is only one speed, nature can only use
probability to determine when there should be a jump and when there
should be a rest. The rule is simple: in the long run, energy must be
conserved.
>I've been told a variation of the taxicab function allows you to turn a
>square lattice into euclidian space, so how do you use that to make
>minkowskian spacetime?
The secret is simple. Single speed, single interaction time,
probability and conservation principle. This is the only way
Pythagoras theorem will work in a discrete universe. And it only works
approximately. But in the end energy must be conserved. Think about
it.
Regardless of what you've heard from the discrete physics fanatics, a
discrete universe is necessarily probabilistic. There is no other way.
Louis Savain
The Silver Bullet: Why Software Is Bad and What We Can Do to Fix it
http://users.adelphia.net/~lilavois/Cosas/Reliability.htm
.
- References:
- Discrete physics question.
- From: Rozmonth
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