# Code of Universe vs Genetic Code 6: Commutative vs Noncommutative 2

*From*: "OsherD" <mdoctorow@xxxxxxxxxxx>*Date*: 6 Jul 2005 06:20:43 -0700

>>From Osher Doctorow mdoctorow@xxxxxxxxxxx

So how does the universe come to distinguish between parts of

noncommutative codes like L1L2L3 versus L3L2L1?

Arguably, a clue is in our reconciling the Frenet-Serret formulas and

the spaces/curvature tensors/scalars of General Relativity. For the

latter, it proved decisive that locally spacetime is "flat" which

enabled solving many specific problems of importance. For the former,

recall the orthogonal vector "coordinate" triple at each point:

1) tangent, normal, binormal

In a way, GR's local "flatness" is similar to being guided by the

tangent vector to a curve/path in the sense of curvilinear motion,

while homogeneous/isotropic expansion-contraction is similar to being

guided by the normal vector and torsion generalization/modifications of

GR are similar to being guided by the binormal vector. Non-homogeneous

non-isotropic expansion-contraction is arguably similar to being guided

by all three vectors: tangent, normal, binormal.

In three dimensional Cartesian coordinates, the normal, tangent

(plane), and binormal have interesting 1 and 2 and 3 dimensional

priorities. The tangent and binormal form a plane, the tangent and

normal form a plane, and so on. The gradient vector is

"inward-outward" from a surface in a 3-dimensional sense.

Osher Doctorow

.

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