Code of Universe vs Genetic Code 6: Commutative vs Noncommutative 2
- From: "OsherD" <mdoctorow@xxxxxxxxxxx>
- Date: 6 Jul 2005 06:20:43 -0700
>>From Osher Doctorow mdoctorow@xxxxxxxxxxx
So how does the universe come to distinguish between parts of
noncommutative codes like L1L2L3 versus L3L2L1?
Arguably, a clue is in our reconciling the Frenet-Serret formulas and
the spaces/curvature tensors/scalars of General Relativity. For the
latter, it proved decisive that locally spacetime is "flat" which
enabled solving many specific problems of importance. For the former,
recall the orthogonal vector "coordinate" triple at each point:
1) tangent, normal, binormal
In a way, GR's local "flatness" is similar to being guided by the
tangent vector to a curve/path in the sense of curvilinear motion,
while homogeneous/isotropic expansion-contraction is similar to being
guided by the normal vector and torsion generalization/modifications of
GR are similar to being guided by the binormal vector. Non-homogeneous
non-isotropic expansion-contraction is arguably similar to being guided
by all three vectors: tangent, normal, binormal.
In three dimensional Cartesian coordinates, the normal, tangent
(plane), and binormal have interesting 1 and 2 and 3 dimensional
priorities. The tangent and binormal form a plane, the tangent and
normal form a plane, and so on. The gradient vector is
"inward-outward" from a surface in a 3-dimensional sense.
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