Re: Time dilatation in circular motion
- From: af250@xxxxxxxxxxxxxxxxxxx (John Park)
- Date: 8 May 2008 23:35:26 GMT
"El Enrrabadore-mor" (enrrabadore@xxxxxxxxxxxxxx) writes:
"Greg Neill" <gneillREM@xxxxxxxxxxxxxxx> escreveu na mensagem
news:482328c1$0$6683$9a6e19ea@xxxxxxxxxxxxxxxxxxxxxxx
"El Enrrabadore-mor" <enrrabadore@xxxxxxxxxxxxxx> wrote in message
news:68ghcbF2smod8U1@xxxxxxxxxxxxxxxxxx
"Tom Roberts" <tjroberts137@xxxxxxxxxxxxx> escreveu na mensagem
news:ZzDUj.16170$2g1.9232@xxxxxxxxxxxxxxxxxxxxxxx
\tau = \integral_T1^T2 sqrt(1-v(t)^2/c^2) dt
You mean that "T1^T2" is T1 exponential to T2?
Or else, is it "T1 times T2"?
Oy vey. It's "standard" ascii notation for the
definite integral from T1 to T2.
If that simple, then the proper time of the moving object
will be (according to Tom Roberts):
\tau = \integral_T1^T2 sqrt(1-v(t)^2/c^2) dt
Or else (solving the integral):
\tau = 1/2*(v(t)^2/c^2)*sqrt(1-v(t)^2/c^2) + 1/2*arcsin(v(t)^2/c^2)
http://www.vertex42.com/edu/Files/IntegralSummary.pdf
Now, v(t) = r w(t) = constant
The original problem claimed that v = 0.999c = c
so that (for v = c):
\tau = 45 degrees * (T2-T1) = 0.785 (T2-T1) =
= 0.785 t_rest frame.
Where did I screw up?
Definition of proper time? Velocity of a particle in its rest frame?
[...]
--John Park
.
- Prev by Date: Re: Speed of Light is Constant in Tired Light Models, Decelerated Light is a new model
- Next by Date: Re: Formula for Decelerating Light
- Previous by thread: Researchers make triangular, square and other polygonal vortices appear in swirling water
- Next by thread: Re: Time dilatation in circular motion
- Index(es):
Loading