Re: How do you see the unity of all Physical Laws ?
- From: "Tom Potter" <tdp1001@xxxxxxxxx>
- Date: Thu, 9 Jul 2009 17:18:34 +0800
"socratus" <israsad@xxxxxxxxx> wrote in message
news:6f9e61ad-11c0-49e8-8a37-76ef4f4575b7@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
How do you see the unity of all Physical Laws ?
Statistics must be used to solve multi-body problems.
Two-body physics deals with how two bodies interact.
Two bodies interact about a common point in a common time,
and precess about a common point in a common time,
The most fundamental two-body physical law is:
time(period) * time(precession) = time(mass(A)) * time(mass(B))
----------- ---------------
2*pi 2*pi
This equation, which expresses the most basic relationship between two
bodies,
time and space, has been viewed three ways historically.
1. Kepler first observed it with his:
Mass(Sun) * G = velocity(planet)^3 * period / 2pi
2. Newton understood it more completely with his:
force = mass(A) * mass(B) * G / radius^2
3. Einstein restated it as his "Equivalence Principle",
but like Kepler, ignored one of the bodies.
Newton's equation can be somewhat corrected to:
force(B) * G * distance(B) = mass(A) * G * mass(B) * G / distance(B)
Even with this correction, Newton's equation provides a skewed view
of the physical properties and both sides of the equation
would have to be multiplied by velocity to eliminate the skew.
John Wheeler said, "If we're ever going to find an element of nature
that explains space and time, we surely have to find something that is
deeper than space and time..". ( Page 66, "The Ghost in the Atom".)
What is deeper than space and time, is simple and obvious.
It is cycles!
Time, space, mass, charge, energy and all physical properties
are simple functions of cycles.
1. The fundamental unit of information is the BIT ( BInary uniT),
which in its' most fundamental form is a cycle,
which is the most fundamental element of being and perception.
2. Time is a cycle ratio.
time(X) = cycle count(external reference) / cycle count( X)
The external reference is commonly selected to yield a time(X)
in a usable sensory range. As finer measurements are made
and time(reference) approaches time(X), the "uncertainty" of the measurement
becomes limited by the fineness of the external reference cycle.
3. Ordinality, or spatial location, is also a cycle ratio.
ordinality(X) = cycle count(X) / cycle count(background)
The cycle count of the background is commonly assumed to be one,
which is presumed to be the cycle associated with the life
of the universe, but more correctly is the exponential reordering
of the "objects" in the universe. The "red shift" is commonly used
to establish the ordinality of "space".
4. Simple and compound bodies ( Systems) are perceived as centers
of activity, and are identified with the property mass.
5. Two bodies interact about a common point in a common time.
a. The common time is the natural period of the system.
(The number of counts (Cycles) of an external reference for each cycle of
the system.)
b. The common point is where the system is perceived. ( Ordinality)
6. Interaction times exist between each party to an interaction
and the common point.
Interaction time is the number of counts ( Cycles) of the external reference
between when a change is observed in a body, and
when the causal change is observed at the common point.
7. Tangents are dimensionless functions of interaction and common time.
As a point of reference, the tangent associated with the electron is called
the "fine structure constant". Velocity divided by c is a tangent function.
TANGENT(X) = INTERACTION TIME(X) / ( COMMON TIME / ( 2 pi))
As the COMMON TIME ( Period) is commonly measured in cycles
whereas most other properties are measured in radians,
it is convenient to divided the period by ( 2 * pi) in order to
express all properties in the same units. ( radians)
Special Relativity follows from the addition of tangents.
tan ( a +- b) = ( tan a +- tan b) / ( 1 - + (tan a * tan b))
Note that as: velocity = tan(x) * c
that the addition of velocities in Relativity is basically the addition of
tangents.
8. A mass can be expressed in terms of its' time equivalence as:
time(mass) = mass * U
Where U is a universal time per mass constant.
U = G / c^3
Where G is the universal gravitation constant
and c is the universal space per time constant. (Speed of light)
A spread*** of Solar System data computed from these principles
follows: All properties are expressed in meters, kilograms, seconds.
c = 2.99792458E+8 - Universal space per time constant (speed of light)
G = 6.6720000E-11 - Universal gravitation constant
The TANGENTS ( tangential velocities / c) listed below are averaged over one
orbit, and TIME(C) = orbital period / ( 2 pi)
PROPERTY MERCURY VENUS EARTH
TANGENT(A) 0.72442047E-7 8.72442047E-7 1.57433954E-6
TANGENT(B) 1.59681487E-4 1.59681487E-4 1.16814496E-4
TIME(C) 1.20966471E+6 3.08985780E+6 5.02263604E+6
All physical properties can be computed from the equation:
property(X) = tan(A)^L * tan(B)^M * time(C)^N * C^(L+M) / G^O
Note, that if "c" and "G" were set equal to one, ( As they should be)
all properties would have the dimension of TIME(C)^N
The properties below were computed using the data and equation above.
L,M,N,O PROPERTY MERCURY VENUS EARTH
1,0,0,0 VELOCITY(A) 2.61551546E+2 4.71975121E+2 4.29754810E+2
0,1,0,0 VELOCITY(B) 4.78713054E+4 3.50201049E+4 2.97842296E+4
1,0,1,0 DISTANCE(A) 3.16389674E+8 1.45833601E+9 2.15850200E+9
0,1,1,0 DISTANCE(B) 5.7908229E+10 1.0820714E+11 1.4959534E+11
3,0,1,1 MASS(B) 3.2440000E+23 4.8690000E+24 5.9750000E+24
0,3,1,1 MASS(A) 1.9890000E+30 1.9890000E+30 1.9890000E+30
3,2,1,1 ENERGY(B)*2 7.4341511E+32 5.9713793E+33 5.3004245E+33
2,3,1,1 ENERGY(A)*2 1.3606592E+35 4.4307066E+35 3.6734681E+35
3,3,1,1 precession 3.5588252E+37 2.0911833E+38 1.5786906E+38
Kepler's Law restated:
MASS(A)*VELOCITY(A)^3 3.5588252E+37 2.0911833E+38 1.5786906E+38
MASS(B)*VELOCITY(B)^3 3.5588252E+37 2.0911833E+38 1.5786906E+38
Note that other physical properties such as acceleration, momentum and
force can be computed by using the appropriate integers for L, M, N and O.
Also note the following:
1. O = 1 expresses properties in the mass domain (Energy, power, etc.) and
O = 0 expresses properties in the time-space domain.
( Time, distance, acceleration, area, volume, etc.).
2. MASS(X) * VELOCITY(X)^3
is more fundamental and symmetrical than ENERGY.
3. Note that DISTANCE(B) is approximately equal to the RADIUS.
4. Although an external CYCLE reference is used as a time reference,
TIME(C) is unique to each system, and is not affected by the
reference. In other words, although an external reference is used scale
the properties of a system, it does not enter into the dynamics of the
system.
5. Conventional physics tends to focus on one party to an interaction,
usually the least massive body. For example, Kepler's law and
Einstein's Equivalence Principle consider only one body. Newton's
Law is more useful as it considers how sets of two bodies interact,
rather than a particular body's reaction with the total universe.
6. It is more efficient, and convenient, to perform all calculations
in terms of tangents and time, and to convert to conventional
units, after the calculations are complete. In fact, it is best to
dispense with "c", "G" and conventional units, altogether.
Observe that the time period of some external system
is used to scale all of the properties in a system under observation,
and constants such as "c", "G", permittivity, permeability, etc.
simply establish the system of units.
7. Time and inverse time are considered to be continuous properties,
whereas cycles are quantum properties and thus more compatible with
quantum mechanics. At the most fundamental level, a fraction of a
cycle cannot be perceived or measured. The fundamental unit of
information ( BIT) is the cycle associated with the electron.
8. The precession values were listed in the table as precession * c^6 / G
9. Radius is commonly defined in physics as:
radius = ( interaction time(A) + interaction time(B)) * c
This leads to "reduced mass" errors, and to the popular
misconception that the "Earth orbits the Sun", when, in fact,
all pairs of bodies in the universe interact about a center common to both.
A body does not have a preferred status because of its' mass.
10. A body is the perception of an aggregate of cycles,
which an observer associates with some "point".
The "point" is actually an ordinal storage element
in the "memory" of the "observer".
11. The physical properties, other than cycles, are mind stuff.
The hierarchy of transformations from fundamental "reality"
( Cycles) to perception is as follows:
cycles
cycle ratios
physical properties ( frequency, energy, etc.)
sensory input
auto correlation with simultaneous sensory inputs
cross correlation with existing memory
mental perception
memory
12. Fundamental reality is composed of properties, rather than objects.
If the intensions of any object are recursively examined,
you ultimately end up with only properties.
( Charge, baryon number, hyper charge, etc.)
If you recursively examine these properties, you ultimately
end up with only cycles or BITS of information.
13. Equations, such as Greens functions and General Relativity
which are formulated using time, distance and mass properties,
must accept the errors that come with non-fundamental properties.
It we use time in our equations and experiments, we must accept
the harmonics and beats that come with the reference time. If we
use space in our equations and experiments, we must accept the
errors that come about due to variations in our interaction
distance per time "probe" ( Light). For example, if a calcite
cube is equal in X, Y, and Z space, is it also equal in X, Y and Z
light transient time? Are permittivity and permeability constant everywhere?
14. The speed of light constant "c" is simply a constant used to
express interaction times in sensible distance units.
15. The "speed of light" is when interaction time
equals observation time. ( Tangent = one)
When the tangent is less than one, observation time
is greater than interaction time. ( The velocity
is less than the "speed of light".)
When the tangent is greater than one, observation time
is less than the interaction time
( We perceive changes in systems before they occur.),
There is nothing magical about perceiving changes in
systems before they occur. This is how we think.
For example, if I toss a lighted firecracker into a crowd,
the "perception tangents" of some in the crowd are likely
to be greater than one. They "perceive" what will happen,
before it happens.
Reflexes and the so-called "fight or flight" reflex
are hardwired greater than "c' "perception tangents"
that exist because the have helped the reflex owner
survive, up to now.
The hippocampus is a correlator
in the brains of "higher animals"
that models new "perception tangents",
insights into how the present can be extrapolated into
the future, and when these "tangents" work,
they are incorporated into cultures, religions, and sciences.
--
Tom Potter
http://tdp1001.spaces.live.com/
http://www.tompotter.us/misc.html
http://webspace.webring.com/people/st/tdp1001/
http://notsocrazyideas.blogspot.com
http://tdp1001.wiki.zoho.com
http://www.androcles01.pwp.blueyonder.co.uk/dingleberry.htm
.
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