Note that flight rate is completely dominated by flight costs, including
the cost of ground ops and amortized development costs, and that the
costs of development and ground ops are completely dominated by the
design. Unfortunate choices of technology and design are precisely why
the Space Shuttle is such a failure.
By flight rate, Monte meant how many flights you could consistently
get
over a given period of time. Not "rate" as in "price". That said, I
do agree
with your point--the engineering and economics are intertwined.
Re: VTVL? ... the cost of ground ops and amortized development costs,... By flight rate, Monte meant how many flights you could consistently ... (sci.space.policy)
Re: UL/ETL Choking the market ... As a lighting designer with a lot of experience outside the US market... In most of the world, standards are written to require manufacturers, ...design freedom the least possible, with descriptive, performance based ... It costs construction clients enormously.... (sci.engr.lighting)
Re: OOP/OOD Philosophy ... >> methodology could have avoided the headaches - all things being equal. ...System design methodologies generally do guarantee ... If it costs more than you have, ... >>>still need specific deliverables from the prototyping.... (comp.object)
Re: ReaderWriterLockSlim + Dispose? ... This should be sufficiently close to the paradigm of "dispose straight away and let threads do their thing" that even the person for whom "that's just the way he thinks" could easily comprehend and use such a design.... However, your proposed design can be implemented in a couple of ways: a single try/catch at the very top of the thread's call chain, or a try/catch around each and every possible use of a disposable object.... These are clear code maintenance problems, ones that will necessarily and unavoidable result in higher maintenance costs for the code. ... On the other hand, the design I've proposed carries no hidden performance costs, is 100% predictable, and as a result of that can be easily shown to correctly deal with tearing down worker threads. ... (microsoft.public.dotnet.languages.csharp)
Re: Surprised by power supply design ... The design costs are 'non-recurring expenditures' (NRE) and must be ...Production costs depend on what's there locally. ... (sci.electronics.design)