Re: SSTO - what's the point?
- From: royls@xxxxxxxxx
- Date: Sat, 27 Aug 2005 05:11:42 GMT
On Fri, 26 Aug 2005 09:13:49 -0500, richard schumacher
<no-spam@xxxxxxxxxxx> wrote:
>In article <1125062083.831910.82570@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
> "vello" <vellokala@xxxxxx> wrote:
>
>> That's for sure, reusable thing is at least in theory much less
>> expencive. But my problem was about SSTO idea - no matter reusable or
>> not, multistage composition will give much less dead weight on orbit?
>
>"Dead weight" in orbit is a good thing if it gives you greater
>reliability and lower system costs.
_If_.
>Propellants are the cheapest part
>of getting to orbit and back; losing 1% or so of your vehicles and
>payloads to staging-related accidents is ruinously expensive.
Not so. Before the modern era, that sort of loss rate (or worse) was
routine in transoceanic shipping, and people still managed to do it at
a profit.
In any case, as we have no examples of SSTO, pretty much all launch
vehicle losses can be spun as "staging-related accidents." This is
like observing that most airliner crashes are on landing, and on that
basis claiming that a cheaper and more reliable design concept for
airliners would have them perpetually airborne.
>A launcher using two parallel stages that has all engines running at
>liftoff is nearly as good as SSTO, with the enormous benefit that no one
>doubts that it can be done (because it has already been done).
That is 2STO, and it is not "nearly as good as SSTO." It is better.
-- Roy L
.
- References:
- SSTO - what's the point?
- From: vello
- Re: SSTO - what's the point?
- From: Steen
- Re: SSTO - what's the point?
- From: vello
- Re: SSTO - what's the point?
- From: richard schumacher
- SSTO - what's the point?
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